MISSION COMMANDER PORTAL

 

Welcome to Space Academy: Journey to Titan, Mission Commander! Start here for a quick introduction to the project.


MODULES


1: TYRO IS MISSING

Ratio & scale

Cadets learn about an urgent mission: rescuing TYRO, a robotic space explorer lost on Titan. In this activity, students design a team flag.

2: BUILD YOUR E.E.V.

Problem-solving

Teams build a extraterrestrial exploration rescue vehicle and develop an informal, improvised method of predicting its movement.

3: GOOD PREDICTIONS

Tables, unit rate

Conducting time trials on their E.E.V., cadets calculate the average distance traveled. They will use this data to build a table and find a unit rate.

 

4: PREDICTION TOOLS

Ratio & unit rate

Cadets use their tables to create graphs and equations. They learn to predict how far their E.E.V. will go and how long it will take to travel a given distance.

5: QUALITY CONTROL

Percent error & unit rate

What’s an “accurate” prediction? Teams trade E.E.V.’s and calculate percent error to find out how close the other team’s graphs and equations are.

6: FINDING TYRO

Percent increase & decrease

Working on a coordinate grid map, teams calculate TYRO’s changing speeds across the varied terrain of Titan and figure out its exact coordinates.

 

7: THE TRIP

Unit rate, ratio, scale drawing

Teams create a visual flight plan for the journey to Titan, marking out key points on the journey and calculating their time of arrival.

8: LAUNCH CODE

Percentage

Teams decode an encrypted launch sequence by solving a series of percentage problems found in a 400-square-pixel image of a rocket.

9: THE RESCUE

Unit rate, tables, expressions

Teams warp to the surface of Titan and use the tools they learned during their training to send their E.E.V.’s exactly 10 meters to TYRO.

 

10: CONCLUSION

Ratio & rate

Asteroids are headed directly for Titan! With time running short, all of the E.E.V.s must cross into the Warp Zone together for an emergency evacuation.