TEACHER PORTAL

 

Welcome to Mega Mini Games: Design Camp 1! Start here for a quick introduction to teaching the project.

 

DESIGN CAMP 1


1: WELCOME

Building with fractions

Welcome to MEGA MINI GAMES: Design Camp 1! In this opening session, students practice using the Mega Building Kit and working as a team.

2: LINE UP

Comparing & ordering fractions

In Line Up, players start by dividing up jobs and build card holders. During the game, they will draw & discard cards to place 5 fractions in order.

3: LAUNCHBALL

Adding fractions

In Launchball, players start by building a Launchball court. Then, they bounce ping pong balls into targets, trying to cover squares.

 

4: FINISH LINE

Equivalent fractions

In Finish Line, players build their own fraction dice. Then, they use those dice to make equivalent fractions to move on a number line.

5: GAME X

Comparing fractions

It’s time for the design challenge! Players learn to play GAME X, the unfinished new fraction game from the Mega Mini designers.

6: CREATE A WORLD

Creative design

Working as a class, players generate ideas for game “worlds,” defining settings, goals, and obstacles for their version of GAME X.

 

7: MAKE YOUR PLAN

Working as a team

Design teams outline their ideas for settings, goals, and obstacles, getting them ready for a production day in Session 8.

8: MAKE YOUR GAME

Working as a team

Designers produce final versions of their game board and game pieces, bringing their plan for an amazing GAME X to life.

9: PLAY

Comparing fractions

Designers playtest their games. To get ready for The Game Expo, each team makes a commercial to promote their game.

 

10: GAME EXPO

Comparing fractions

Designers present their games to the class (or invited guests) and get a chance to see and play their classmates’ games!

CLOSING OUT

Wrapping up

Great job, Camp Director! Use the link below for a post-assessment to measure students’ growth on academic and SEL skills.